We are Permanently Move to vupk.net Please Join us there.
Showing posts with label CS602. Show all posts
Showing posts with label CS602. Show all posts

CS602 Fall 2011 Final Term 13 Feb 2012

40 mcqs and 14 questionlong question are:
  1. What is gamut? 2 marks
  2. Define and explain refraction of light? 2 marks
  3. What are tradeoff between the display speed and quality of image when subdividing in case  of polygon and surface? 2marks
  4. What two aspects of timing in an animation? 2 marks
  5. Differentiate between reflection and shear in context of 3d transformation? 3 marks
  6. give traditional light calculation equation? 3 marks
  7. Differentiate between the function using gl and glu prefixes of glut library? 3marks
  8. Write down simplified third degree of bezier curve? 3marks
  9. Write down three routines for modeling transformation? 3 marks
  10. Write pseudo code or a function in C++, which will take tx and ty as parameter and translate points x1,y1 and x2, y2? 3 marks
  11. What do you understand by the term “emission”? 5 marks
  12. Write down the uses of glut library? 5 marks
  13. Explain oren nayer diffuse reaction?
  14. How it is different from limbertian diffuse shading? 5marks

CS602 Fall 2011 Final Term 18 Feb 2012

Total 53 Questions
40 MCQs
13 Short Questions
1. Elaborate the animation of Fast run cycle? (5 marks)
2. For Bezier Curve how many Control points are required and can be calculated?(5 marks)
3. Write down the error which occurs for glBegin and glEnd, also give its reasons?(5 marks)
4. Why Transformations are important for computer graphics?(3 marks)
5. If N is the number of small pieces that go into the larger one, S is the scale to which the smaller pieces compare to the larger one and D is the dimension. Then give the equation of the Hausdorff-Besicovitch dimension?(3 marks)
6. What is meant by storyboard in an animation?(3 marks)
7. Give traditional light calculation equation?(2 marks)
8. Which function is used for background processing tasks or continuous animation?(2 marks)
9. Write down the difference between one-dimensional and two-dimensional evaluator (only for what type of Bezier shape they are useful with)? (2 marks)
10. What will be degree of Bezier Curve, which having 3 control points?(2 marks)
11. Write down the developer audience and runtime requirements of OpenGL?(2 marks)
12. What does followingequationrepresents?(2 marks)
13. What is Line Clipping?(2 marks)